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- sssseeeettttnnnnuuuurrrr((((3333GGGG)))) sssseeeettttnnnnuuuurrrr((((3333GGGG))))
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- NNNNAAAAMMMMEEEE
- sssseeeettttnnnnuuuurrrr - sets a property for the display of trimmed NURBS surfaces
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- FFFFOOOORRRRTTTTRRRRAAAANNNN 77777777 SSSSPPPPEEEECCCCIIIIFFFFIIIICCCCAAAATTTTIIIIOOOONNNN
- ssssuuuubbbbrrrroooouuuuttttiiiinnnneeee sssseeeettttnnnnuuuurrrr
- iiiinnnntttteeeeggggeeeerrrr****4444 pppprrrrooooppppeeeerrrrttttyyyy
- rrrreeeeaaaallll vvvvaaaalllluuuueeee
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- PPPPAAAARRRRAAAAMMMMEEEETTTTEEEERRRRSSSS
- _p_r_o_p_e_r_t_y expects the name of the property to be set.
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- _v_a_l_u_e expects the value to which the named property will be set.
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- DDDDEEEESSSSCCCCRRRRIIIIPPPPTTTTIIIIOOOONNNN
- The display of NURBS surfaces can be controlled in different ways. The
- following is a list of the display properties that can be affected.
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- NERRO: If value is 1.0, some error checking is enabled. If error
- checking is disabled, the system runs slightly faster. The
- default value is 0.0.
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- NPIXEL: The value is the maximum length, in pixels, of edges of
- polygons on the screen used to render trimmed NURBS surfaces.
- The default value is 50.0 pixels. NDISPL: An enumeration that
- dictates the surface rendering format; it affects surfaces
- only. Possible values are NFILL, NOUTPO, and NOUTPA. NFILL
- instructs the GL to fill all polygons generated in the
- tessellation of the surface. NOUTPO instructs the GL to
- outline all polygons generated. NOUTPA instructs the GL to
- outline the boundary of all surface patches and trim curves.
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- NCULLI: A Boolean value that, when TRUE, instructs the GL to discard
- before tessellation, all patches that are outside the current
- viewport.
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- SSSSEEEEEEEE AAAALLLLSSSSOOOO
- bgnsur, bgntri, getnur, nurbsc, nurbss, pwlcur
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- NNNNOOOOTTTTEEEE
- Nurbs properties are on a per window basis.
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- PPPPaaaaggggeeee 1111
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